Author Archives: David Low

Fishing Reel: Scene 2

Well, it’s taken a while, but scene 2 is now finished. Yay! It uses the bridge set, which is the most complicated, so it takes a while to render, but it’s not too bad. I’ve improved the walk cycle and … Continue reading

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Fishing Reel: Built Bridge Set

Woohoo! The bridge set should be basically finished now! It’s by far the biggest set in the short film, at over 18,000,000 vertices (using instancing), and here it is… I learned so much from building this set, like how useful … Continue reading

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Fishing Reel: Second Street Scene

I’ve now basically finished the visuals for the second street scene (scene 3). I still need to touch up a couple of parts, but this is mostly it. Now that all the shots that use the street scene are finished, … Continue reading

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Fishing Reel: Street Scene

The video for Scene One (the first street scene) is now finished! We’ve also basically finished the soundtrack for it, although I still need to add all the sound effects (which will happen after I have finished all the video … Continue reading

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Fishing Reel: Update

I have finished the video for both the Drain scene and the underwater scene finished now, and I just need to add the audio, which will happen in post-production. I have also finished animating and rendering the office scenes, so … Continue reading

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Fishing Reel: Underwater Scene

My latest work on Fishing Reel has been to create the underwater set. It is basically finished now, but I still need to do the actual animation for the shot. In this scene, the lure falls down through the water, … Continue reading

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Update: Fishing Reel

I’ve been working on Fishing Reel again (finally), and I am trying to get it finished in the school holidays, so that I can finally get it done. During this past week, I have been texturing the street scene, and … Continue reading

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Getting Back Into It

Hey all, I have finished most of the busy stuff that I had, and am just wrapping up a few final things, then I will be able to get back into creating art with Blender. I will be getting back … Continue reading

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Workload

Hi Everyone, Unfortunately, I have a lot of stuff going on at the moment, and cannot update my blog regularly. I will be finished midway of July, and will be able to get back into Blender then. Thanks for your … Continue reading

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Project: CG Jet

My latest work has been creating a Computer Generated jet for a home movie (it was too expensive to hire a real one). 😉

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